AI Insights · Timothy · July 2022
Top 5 Chibi Games Performance on Unified Platform in Oman: Q2 2022
Explore the performance metrics of the top 5 Chibi games in Oman during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Chibi games on a unified platform in Oman showed varied performance in terms of weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers insights into the trends of these popular games.
Pou experienced fluctuations in weekly revenue, peaking at around $72 in mid-April and ending the quarter at approximately $46. Weekly downloads saw significant growth, beginning at 1.2K and reaching around 2K by the end of June. The game maintained a robust user base, with weekly active users increasing from around 49.5K to 52.9K throughout the quarter.
Cut the Rope showed a gradual increase in weekly revenue, starting at $19 and peaking at about $69 by the end of April, with another peak of $58 at the end of June. Weekly downloads grew from 352 in late March to 982 by the end of June. Active users also saw a notable rise, from 939 to 1.7K over the same period.
Om Nom: Run had modest weekly revenue, fluctuating between $1 and $47, with a peak in mid-June. Downloads increased significantly, starting at 48 and reaching 314 by the end of the quarter. Active users rose from 331 to 625, indicating a growing player base.
Pocket Love! saw sporadic revenue, peaking at $42 in the final week of June. Weekly downloads started at 392 and fluctuated, ending at 212. Active users demonstrated a decline over the quarter, starting at 601 and peaking at 1.1K in early May before settling at 608 by the end of June.
Fluvsies - A Fluff to Luv had minimal revenue, with a peak of $23 in mid-June. Downloads increased from 577 to 1.6K, showing a positive trend. Active users grew significantly, starting at 4K and ending at around 7.9K, reflecting the game's rising popularity.
For more detailed insights and data, visit Sensor Tower.